BTEC Media
Computer Games Magazines project – preparation for practical work
Task 2: Generate Ideas for Printed Material
In Groups of 4(ish)
[or on your own if you can’t handle group work/don’t like anyone]
1. Brainstorm ideas for the contents of your magazine. Record these ideas on paper: everything you do at this stage will be used for assessment
2. Use the internet to research existing computer games magazines: what do they have inside? How are they laid out? How many pages do they have? How much do they cost? How often do they come out?
3. Who is the audience for your magazine? How have you identified them? How is your magazine going to meet the needs of this audience?
4. How much is your magazine going to cost to produce? How are you going to fund these costs? [**try to find out how much it costs to produce an actual magazine. Then think about the advertising you would carry to fund this – what sort of adverts, and from whom, would you put in?]
5. What are the price, frequency and size of your magazine (in pages) going to be?
6. You should have front covers already designed: choose one of these to work with as your actual front cover. Work on individually designing a few (3+) pages from the magazine [Remember, this is a computer games magazine – while you don’t need the actual content yet, you will need to have an idea of what is going to go where…]
7. Research regulatory bodies covering magazines – what aren’t you allowed to put in?
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